GUVI’s Guinness World Record – Transforming Online Learning

GUVI, in collaboration with Kalido and SAWiT, launched a groundbreaking 24-hour Learning Event to teach RAG AI to over 5 lakh women, aiming to empower learners.

App name / Client

GUVI

My Role

UX/UI Designer

Industry

Ed-tech

Platform

Android

project image

Project Overview:

GUVI, in collaboration with Kalido and SAWiT, launched a groundbreaking 24-hour Learning Event to teach RAG AI to over 5 lakh women, aiming to empower learners and achieve a Guinness World Record. The campaign showcased GUVI’s ability to execute high-impact educational initiatives on a global scale.

 

Key Achievements:

  • Guinness World Record: Successfully recorded the highest number of participants in an online learning event.
    • Participation Metrics: Total Participants: 103,635; Module Completion Rate: 72.4% (74,958 participants); Average Active Time: 35 minutes per user.

       

      User Feedback:

      • Satisfaction Score: 8.5/10, highlighting strong user engagement and content quality.
        • Retention: Over 65% of participants expressed interest in future events.

           

          Platform Performance:

          • Zero downtime despite heavy traffic.
            • Positive feedback on animations, micro-interactions, and user-friendly design.

               

              Brand Impact:

              • Achieved global visibility through the Guinness World Record.
                • Event-related social media campaigns garnered 1M+ impressions, boosting brand recognition.
                  • Sparked a 20% increase in account sign-ups, expanding GUVI’s user base.

                     

                    Why It Matters:

                    This project demonstrated GUVI’s ability to execute large-scale, high-stakes campaigns, delivering measurable success in user engagement, platform performance, and global outreach. It stands as a testament to GUVI’s mission of empowering learners through innovative education technologies.

                    Situation Report:

                    GUVI partnered with Kalido, an AI company, and SAWiT (an organization dedicated to women empowerment) to launch a branding campaign with a monumental goal:

                    • Teach RAG AI to 5 lakh women and attempt a Guinness World Record.

                      Preparation:

                      The development team created the initial backend system in raw form and conducted a demo session for the design team to showcase how a RAG AI operates.

                      The campaign holds significant potential to position GUVI as a leader in tech-driven empowerment initiatives while driving global recognition through this historic event.

                      Case File Update: Design Task Brief

                      The design team was tasked with creating a seamless module to guide users through the event's core activities:

                       

                      Flow Structure:

                      • Start with an introductory video explaining the event.
                        • Transition to a quiz to engage users and test their understanding.
                          • Conclude with a hands-on session where users build their own RAG AI.

                             

                            Stakeholder Requirements:

                            • The module must be self-intuitive and user-friendly, catering to a target audience similar to GUVI’s regular users.
                              • Achieve a completion rate of over 50% to ensure participant engagement and success.
                                • Users must gain a clear understanding of RAG AI functionalities by the end of the session.

                                   

                                  Mission Objective:

                                  Deliver a design that ensures usability, engagement, and educational value, critical to the campaign’s success and its Guinness World Record attempt. Failure is not an option.

                                  Case File Update: Execution and Design Process

                                  Team Members involved in this project: Kiran (Myself), Vishal & Bharath

                                   

                                  Step - 1: Understanding the RAG Model

                                  • Began by studying the RAG AI functionality developed by the technical team.
                                    • Identified complexities in the process and devised a strategy using the psychological principle of progressive disclosure to simplify learning for users.
                                      • Collaborated with the development team through multiple iterations to fully grasp the model and its workflow.

                                         

                                        Step 2: User-Centered Approach

                                        • Leveraged existing user personas since the target audience aligned with GUVI’s regular users.
                                          • Skipped persona creation to save time and focused on identifying pain points by stepping into the user’s shoes during our learning process.
                                            • Mapped user flows to ensure information was delivered progressively, maintaining clarity and engagement.

                                              Step 3: Design Phases

                                              • Rapid Prototyping: Sketched initial concepts to outline the user journey.
                                                • Wireframes: Dedicated significant time to refining wireframes, ensuring every step of the module was intuitive.
                                                  • UI Design: Explored multiple iterations to enhance aesthetics and usability within the given timeframe.

                                                     

                                                    Step 4: Interactive Enhancements

                                                    Partnered with the animation team to add animated illustrations and micro-interactions, making the module more engaging and enjoyable for users.

                                                    Step 5: Finalization and Handoff

                                                    • Delivered the final design to the Development Team.
                                                      • Conducted UI/UX testing post-build to identify and rectify any bugs.
                                                        • Approved the final version for launch after thorough quality checks.

                                                          Mobile Version Prototype:

                                                          Desktop Version Prototype:

                                                          Outcome

                                                          The collaborative effort ensured a user-friendly, engaging module that aligns with the campaign's goals and sets the stage for the Guinness World Record attempt.

                                                          Case File Update: Mission Accomplished – Guinness World Record Achieved

                                                          Event Outcome:

                                                          The 24-hour Learning Event was a landmark success, solidifying GUVI’s collaboration with Kalido and SAWiT and earning a prestigious spot in the Guinness World Records for the highest number of participants in an online learning event.

                                                          Key Success Metrics:

                                                          • Total Participants: 1,03,635 individuals registered for the event.
                                                            • Module Completion Rate: 74,958 participants successfully completed the module, achieving a 72.4% completion rate.
                                                              • Average Active Time: Each participant spent an average of 35 minutes actively engaged with the module.

                                                                 

                                                                User Satisfaction:

                                                                • Satisfaction Score: Achieved an 8.5/10 rating from participants, reflecting high content quality and usability.
                                                                  • User Retention: Over 65% of participants expressed interest in future learning events or advanced modules.

                                                                     

                                                                    Platform Performance:

                                                                    • Zero Downtime: The platform handled high traffic seamlessly without crashes or significant technical issues during the 24-hour period.
                                                                      • Smooth Interactivity: Positive feedback on animations, micro-interactions, and overall user experience.

                                                                         

                                                                        Learning Outcomes:

                                                                        • Knowledge Transfer: Over 80% of users reported improved understanding of RAG AI concepts.
                                                                          • Hands-On Success: A significant portion of users successfully created their own RAG models during the hands-on session.

                                                                             

                                                                            Brand Impact:

                                                                            • Global Recognition: GUVI gained international visibility through the Guinness World Record achievement.
                                                                              • Social Media Buzz: Event-related hashtags and posts garnered over 1 million impressions across platforms.
                                                                                • Partnership Growth: Strengthened relationships with Kalido and SAWiT, paving the way for future collaborations.

                                                                                   

                                                                                  Revenue and Market Reach: 

                                                                                  • Expanded GUVI’s reach to new demographics and regions, increasing brand awareness.
                                                                                    • Generated significant interest in GUVI’s course offerings, with a 20% spike in new account sign-ups post-event.

                                                                                       

                                                                                      Impact Statement: 

                                                                                      This project not only secured GUVI’s position as an industry leader in large-scale education initiatives but also demonstrated its capability to engage and empower learners globally, setting a high standard for future campaigns.